The Fable Engine You bring the vision
The Engine brings it to life

Not generated, but written by a GM with eight years at real tables

Custom campaign kits and character backstories, written by a GM with 8+ years at real tables — no templates, no AI output. Delivered in 48 hours, tailored to your vision, character, or world

Scroll
48hrTypical delivery time
8+Years GMing at real and virtual tabletop games
What the engine makes

Commission something built for no one else's campaign

Every piece is reviewed by me against one standard: will this work when real people sit down at a proper game of D&D? Not generic templates or boilerplate documents. Built from the ground up, specific to you

Campaign Creation
A complete homebrewed adventure, conjured from your vision

From worldbuilding to NPCs, from the BBEG to the end-of-session cliffhangers — every element designed around your ideas and your group’s playstyle, tone, and experience level

  • Full three-act structure with chapter breakdowns
  • 10–15 NPCs with secrets and motivations
  • Gameable location descriptions
  • Encounter tables and boss fight design
  • Three possible campaign endings
  • Session zero player guide
Character Backstories
A history worth roleplaying, a character worth remembering

Not just a list of bullet points to rattle off, but a true origin story for your character. Not just what happened to them in bygone days —  but why it made them who they are, who shaped their stories, and what is yet to be written. A backstory your GM will pull threads from for the whole campaign (sorry in advance for any IRL psychic damage inflicted)

  • Up to 2,400-word narrative backstory
  • NPCs from their past, ready for GM use
  • Playable flaw, fear, secret and goal
  • Character voice guide and dialogue samples
  • Three GM-ready plot hooks
  • Character arc projection
For Players
Character Moments
Four ways to deepen the character you're already playing
  • Character Introduction — A read-aloud passage to introduce your character at session zero. $15 AUD
  • Character Moment — A 500-word short story dramatising one scene from your character's history. $20 AUD
  • Session Recap — A 400-word narrative recap of a memorable session, written as an in-world journal entry. $25 AUD
  • Character Retirement — A 600-word epilogue for a character who died or retired at the end of a campaign. $30 AUD
The process

Creativity fuels the Fable Engine

Fill your brief

A guided intake form captures your premise, tone, setting, and requirements. Only a few minutes of your time. More detail means richer output.

We build

Eight years of GMing applies judgment to every NPC, hook, and encounter. Your brief is the raw material. Experience is the engine.

You play

Your kit arrives as a formatted Google Doc with a Loom walkthrough. The Engine has fulfilled its purpose. Take your new creation and enjoy!

Sample output

A sample commission — Elara Nighthollow, Full Backstory

Every order is built from your brief

Character backstory excerpt — Full Backstory package

Mira grew up in Kettlemoor, a backwater port town that always smelled of the morning's catch. She and her father were always viewed with suspicion by the neighbours — to meet their furtive glances was to see them avert their gaze elsewhere. Sideways, quickly, away.

Her peaceful life ended on her birthday. The simple act of blowing out the candles set the roof beams ablaze. She and her father put the fire out together. They never spoke of it again.

This is the wound she carries: not the secret of her magic, but the fear that the secret was never hers to begin with. Was this why Kettlemoor watched her? Did it have anything to do with her mother, lost at sea before Mira could remember? Is this a secret she has been keeping — or one that has been kept from her?

M
Mira Ashvane
Human Sorcerer · Wild Magic · Level 3
Full example documents

See a complete commissioned backstory and a full campaign kit — formatted, structured, and ready to run. These are the actual documents your customers receive.

📜
Elara Nighthollow
Full Backstory — Wood Elf Rogue

6 sections: origin, NPCs, D&D traits, voice guide, GM plot hooks, and arc projection.

Download example backstory ↓
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The Gilded Wound
Full Campaign Kit — 5-chapter arc

9 sections: premise, three acts, NPCs, locations, encounters, random tables, and three endings.

Download example campaign kit ↓

Downloads as a Word document (.docx) — opens in Google Docs, Microsoft Word, or Pages.

Every delivery includes

More than a document
A complete campaign resource

Every Fable Engine commission is delivered as a professionally formatted document — not a Google Doc draft or a text file. Here is what arrives in your inbox.

Character Backstory
Quick Reference table
Personality, ideal, bond, flaw, fear, secret, and goal — formatted for quick lookup at the table.
Full origin & history
Structured in four sections: early life, formative event, the wound they carry, and where they are now.
Key NPCs with full profiles
Appearance, motivation, secret, and GM hook for each person who shaped your character.
Voice & performance guide
How your character speaks, what their body does, and a sample dialogue passage to read aloud.
Full character arc framework
Central question, growth path, fall path, and the reckoning moment the arc builds toward.
Plot hooks & personal magic item
Three GM-ready hooks tied to your character’s history, plus one unique magic item with story note.
Voice Tester Pro access
Unlimited voice generation for your character throughout the entire campaign. Included with every backstory.
Campaign Kit
Campaign overview & premise
Setting, tone, party size, and a read-aloud premise passage for session zero.
Full chapter breakdowns
Each chapter has an opening read-aloud, key events, NPC spotlight, and GM notes.
Complete NPC roster
Appearance, motivation, secret, and hook for every major NPC — formatted for quick table lookup.
Locations, encounters & random tables
Atmospheric location entries, all encounters with read-aloud text, and d8 random encounter tables.
Three possible endings
Each ending is written to work with realistic player choices, not just the optimal path.
Session zero & epilogue guides
A structured 90-minute session zero agenda and a per-character epilogue framework.
Appendix: stat blocks & magic items
All encounter stat block references and three campaign-specific magic items with story notes.

Delivered as a Google Doc within your package timeframe. Formatted in Cinzel and Garamond at 16pt — built to be read on a phone, tablet, or laptop at the table.

Packages

Commission something written for your table, not assembled from one

Starter
Quick Backstory
$35AUD
  • 500–700 words
  • Origin & defining event
  • 1 playable flaw
  • 1 GM plot hook
Popular
Full Backstory
$65AUD
  • 1,000–1,400 words
  • 3 NPCs from their past
  • Flaw, fear, secret & goal
  • Character voice sample
  • 3 GM plot hooks
  • 1 revision round
Premium
Deluxe Backstory
$110AUD
  • 1,800–2,400 words
  • 5 fully realised NPCs
  • Campaign integration
  • Full voice guide — how they speak, move, and hold silence
  • Character arc framework — where they could go, and what it will cost them
  • Unlimited revisions

Not right for your table? Full refund, no questions.

After payment you'll fill a 5-minute brief — your commission starts then.

Starter
Mini Campaign Kit
$79AUD
  • 3-chapter arc
  • 5 NPCs with secrets
  • 2 location descriptions
  • Encounter table + hook
Popular
Full Campaign Kit
$159AUD
  • 5-chapter arc
  • 10 full NPC profiles
  • 4 gameable locations
  • Encounters + boss fight
  • Session zero guide
  • 3 campaign endings
Premium
Bespoke Campaign
$320AUD
  • 10-chapter arc
  • 15 NPCs + faction system
  • 6 detailed locations
  • PC integration + strategy call
  • Unlimited revisions

Not right for your table? Full refund, no questions.

After payment you'll fill a 5-minute brief — your commission starts then.

Quick
Character Introduction
$15AUD
  • 150-word read-aloud passage for session zero. Your character's first impression, written to be performed.
Story
Character Moment
$20AUD
  • 500 words. One scene from your character's history — the one you think about between sessions — written as it deserved to be written.
Recap
Session Recap
$25AUD
  • 400 words. A narrative recap of a memorable session in your character's voice, formatted as a journal entry.
Finale
Character Retirement
$30AUD
  • 600 words. The proper ending for a character who died or retired. The campaign is over. The story shouldn't be.

Not right for your table? Full refund, no questions.

After payment you'll fill a 5-minute brief — your commission starts then.

Adventuring Party
Party Backstory Pack
Four Quick Backstories for your whole table. Every player arrives at session one with a character that feels real, written by a GM who knows what lands.
  • 4 x Quick Backstory — one per player
  • Quick Reference table for each character
  • Origin, key NPCs, personality & flaw
  • 4 x Voice Tester Pro access codes
  • Saves $20 vs individual orders
  • Single brief, delivered together
$120AUD
$30 per character — best starting price
Best value
Party Campaign Bundle
Full Backstory for each player (up to 4) plus a Mini Campaign Kit for your GM — your whole table covered in one commission, delivered together.
  • Up to 4 x Full Backstory — one per player
  • 1 x Mini Campaign Kit — 3-chapter arc
  • Voice Tester Pro codes for all players
  • Session zero guide included
  • Priority 72-hour delivery
  • Arc Planner pre-consultation welcome
$175AUD
Everything your table needs to start
Gift
Campaign Gift
Commission a Full Campaign Kit as a gift for your GM. They do the work — you get to play. The most useful gift in D&D, and it lasts the whole campaign.
  • 1 x Full Campaign Kit — 5-chapter arc
  • Delivered to your GM directly
  • Session zero guide & epilogue framework
  • Stat blocks, magic items, random tables
  • Appendix with all encounter references
  • Gift note included on request
  • Coordinated directly with your GM's email or Discord
  • Priority delivery — jumps the commission queue
$159AUD
Mention “gift for [GM name]” in your brief

Not right for your table? Full refund, no questions.

After payment you'll fill a 5-minute brief — your commission starts then.

Need it faster? Add a Rush Delivery upgrade (+$25 AUD) to any order for guaranteed 24-hour turnaround — mention it in your commission brief.

The GM behind the engine

Written by someone who has run this scene before

I have been both GMing and playing Dungeons and Dragons 5e / 5.5e games for over 8 years across home games, hosted games, and even some event games; falling absolutely in love with so many aspects of D&D and the TTRPG genre. I started the Fable Engine because I wanted to solve a problem for both new and veteran members of the D&D community — the time it takes to write content. I know what it’s like to have your session zero start tomorrow and still not have a finished backstory. I know what it’s like to be so excited to start your homebrew campaign, only to get bogged down in worldbuilding. So I created the Fable Engine — a wondrous machine that allows me to help you on your adventures through the sharing of ideas and the creation of brand new worlds!

New service — first orders open

Early customers receive direct contact with the GM and an additional revision round on their first order — no extra charge.

Commission your first order →

Reviews will appear here once the first orders are delivered. We’re not going to fake them.

Free tools

Free tools for your table

Use these tools wisely to enhance your game, plan your sessions, or see the world through the mind (and voice) of your character

Smart Intake Builder

Walk through a guided brief builder for campaigns or backstories. See exactly what to include before you commission.

Open intake builder →
Character Performance Coach

The only character performance coaching tool for D&D. Generates dialogue, vocal delivery, physicality, and arc guidance for your character in any scene.

Try the performance coach →
Campaign Arc Planner

Map your campaign’s three acts, plot your tension arc session by session, and export a formatted summary.

Plan your arc →
Questions

If you have questions for the Engine, you are not alone

Well, I guess you can. A simple prompt gives you a villain with a backstory and a list of locations - all of which can be helpful. What it doesn’t give you is genuine experience — knowing which hooks actually land in a real campaign, which villain motivations players find compelling versus bland, what to cut from a session when players go on tangents or shopping episodes, what read-aloud text actually sounds good at 9pm after many hours of play, several coffees and players getting sleepier by the minute. The writing I can provide here is shaped by eight years of running these scenes and watching what works and what doesn't, what feels fun and what tugs at heartstrings. Eight years of knowing which scenes land is not a prompt.

Fiverr backstory services offer 300–500 words of plain text for $10–$25 with variable quality and no specialist knowledge. A Fable Engine commission delivers a structured, formatted document across six sections — origin, key NPCs, voice guide, character arc, plot hooks, and a personal magic item — written by a GM who has run these scenes at a real table. The format is designed for use during play, not just reading once. The price difference reflects a different product, not the same product at a higher margin.

Yes (hello - Benjamin here). Every piece of prose or backstory is written, structured, and reviewed by a GM with eight years running D&D campaigns at real tables. The process of the Fable Engine — helping bring your vision to life with the experience and knowledge of what works in this genre — is human at its core. I love getting to do this, and want to share that joy with you; what better way to do that than by writing something brilliant together?

Primarily D&D 5e and 5.5e, but the narrative elements work equally well for Pathfinder 2e, Draw Steel, and most other TTRPGs. Just mention your system in the brief.

If I genuinely cannot produce something that works for your table, I offer a full refund. Full and Deluxe packages include a revision round. Bespoke campaigns have unlimited revisions for two weeks.

Yes — and homebrew is where the work gets most interesting. The intake form has a full worldbuilding section. The more lore you share, the more precisely I can integrate the order (or chaos) into your world :)

Your commission arrives as a formatted Google Doc within the timeframe shown for your package. Full and Bespoke packages also include a short Loom walkthrough explaining how to use the material.

Begin

Commission something written for your table,
not assembled from one

Every great campaign starts with a premise, a vision, a thought. Fill out a brief and we’ll build what comes after.

You’re in. First tip on its way.